Game Maker
Features

Collaboration & Permissions

Learn how to manage map permissions and collaborate with other creators.

Game Maker is built for collaboration. You can invite other players to help build your map and grant them specific permissions using the Group Module. This allows you to control who can do what, from placing blocks to editing complex game logic.

Manage groups in /editmap -> Groups.

Default Groups

Every map starts with a set of default groups, each with a pre-configured set of permissions:

  • Owner: This group is for the map creator(s). Owners have full, unrestricted access to every part of the map editor.
  • Co-Owner: Similar to Owner, with full access.
  • Builder: Members of this group can place and break blocks and use basic WorldEdit commands, but they cannot edit game logic modules like Functions or Properties.
  • Configurer: Members can edit game logic (Functions, Properties, Actions) but have limited building capabilities.
  • Default: This group represents regular players. By default, they have no editing permissions.

Managing Groups & Members

In the Groups menu, you can:

  • View Members: See who belongs to each group.
  • Add/Remove Members: Click on a group, then "Manage Members" to add or remove players from that group. You can only add players who are currently online.
  • Create Custom Groups: Click "Create Group" to make a new group with a custom name, icon, and permission set.

Permissions

The core of the Group system is its granular permissions. Click on a group, then "Permissions" to open the permissions editor.

Here, you can control access to almost every single module in Game Maker on a per-group basis. For example, you can:

  • Allow a group to edit Regions but not Functions.
  • Grant a group access to the Item Module but deny access to the Team Module.
  • Set the default gamemode for members of a group when they enter the map.

Most permissions are a simple ALLOW/DENY toggle.

Inviting Players

To add a player to a group, they must first be in your map instance. To invite another creator to join you in build mode, use the /editor invite <player> command. The invited player will receive a notification and can accept with /editor accept <map_id>.

To have permission to use the /editor invite command, a player must belong to a group that has the Invite Player Permission enabled. By default, this is enabled for Owners and Co-Owners.