Game Maker

Change Blocks in Radius

Changes all blocks of a certain type within a radius.

This action changes multiple blocks within a spherical radius around a central point.

Configuration

  • Center: The center location for the radius check.
  • Radius: The radius in blocks.
  • Target Types: A list of block materials to be replaced. If empty, all blocks will be replaced.
  • New Type: The material to change the target blocks into.
  • Invert Target: If true, it will replace all blocks that are not in the target list.

Example

Create an "infection" effect that slowly turns grass to mycelium.

  1. Event: A Player Enter Region event.
  2. Action: Change Blocks in Radius
    • Center: The Player's location.
    • Radius: 5.
    • Target Types: GRASS_BLOCK.
    • New Type: MYCELIUM.