Game Maker

Damage Entity

Deals damage to a non-player entity.

This action damages a living non-player entity.

Configuration

  • Damage Amount: The amount of damage to deal (1.0 = half a heart).
  • Target: The Living Entity to damage.

Use Cases

  • Creating environmental hazards like "holy ground" that damages undead mobs.
  • A "damage all" spell that hits every mob in a region.