LogicFlags Reference
Block Physics Flag
Controls physics simulations for blocks.
The Block Physics flag determines if blocks are affected by physics within the region.
When denied, this prevents:
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Sand, gravel, and anvils from falling.
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Water and lava from flowing.
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Other physics-based block updates.
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ALLOW: Block physics behave normally.
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DENY: Block physics are frozen.
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INHERIT: Uses the setting of a larger region or the map default.
Use Case: Create pixel art or structures with falling blocks without them collapsing by setting this flag to DENY.