Game Maker

Block Physics Flag

Controls physics simulations for blocks.

The Block Physics flag determines if blocks are affected by physics within the region.

When denied, this prevents:

  • Sand, gravel, and anvils from falling.

  • Water and lava from flowing.

  • Other physics-based block updates.

  • ALLOW: Block physics behave normally.

  • DENY: Block physics are frozen.

  • INHERIT: Uses the setting of a larger region or the map default.

Use Case: Create pixel art or structures with falling blocks without them collapsing by setting this flag to DENY.