LogicFlags Reference
Mob Spawn Flag
Controls natural hostile mob spawning.
The Mob Spawn flag determines if hostile mobs (like zombies, skeletons, creepers) can spawn naturally within the region based on light levels.
- ALLOW: Hostile mobs can spawn.
- DENY: Natural hostile mob spawning is disabled.
- INHERIT: Uses the setting of a larger region or the map default.
Note: This does not prevent mobs from being spawned by actions (Spawn Entity), spawners, or other game mechanics.