Change Gravity
Changes the gravity attribute for a player.
This action modifies the gravity affecting a player. The default vanilla gravity value is 0.08. Lower values will make the player fall slower, while higher values will make them fall faster.
Configuration
- Gravity: The new gravity value. A value of
0would simulate no gravity. Can be linked to a Number/Decimal Property. - Target: The
Playerto affect.
Example
Create a "low gravity" zone.
- Region: A region named
LowGravityZone. - Player Enter Region Event:
- Action:
Change Gravity- Target:
Player - Gravity:
0.04
- Target:
- Action:
- Player Leave Region Event:
- Action:
Change Gravity- Target:
Player - Gravity:
0.08(to reset it to default).
- Target:
- Action: