Game Maker

Change Gravity

Changes the gravity attribute for a player.

This action modifies the gravity affecting a player. The default vanilla gravity value is 0.08. Lower values will make the player fall slower, while higher values will make them fall faster.

Configuration

  • Gravity: The new gravity value. A value of 0 would simulate no gravity. Can be linked to a Number/Decimal Property.
  • Target: The Player to affect.

Example

Create a "low gravity" zone.

  1. Region: A region named LowGravityZone.
  2. Player Enter Region Event:
    • Action: Change Gravity
      • Target: Player
      • Gravity: 0.04
  3. Player Leave Region Event:
    • Action: Change Gravity
      • Target: Player
      • Gravity: 0.08 (to reset it to default).