Disguise
Disguises a player as a block or another entity.
This powerful action changes the appearance of a player to other players, making them look like a block or a mob.
Configuration
- Disguise Type:
ENTITY: Disguise as a mob.- Entity Type: The mob to appear as.
- Show Name: Whether to show the player's nametag above the disguise.
BLOCK: Disguise as a block.- Block Type: The block to appear as.
- Solidify Ticks: How long the player must stand still (in ticks) before they become a solid-looking block.
- Target: The
Playerto disguise.
Example: Prop Hunt
When the game starts, call a function for all hiders.
- Action:
Disguise- Target:
Player - Disguise Type:
BLOCK - Block Type: Get this from a
Random Actionthat sets aMaterial Propertyto a random block likeCRAFTING_TABLE,FURNACE, etc.
- Target: