Teleport
Instantly moves an entity to a specific location.
Moves a player or any other entity to a precise location.
Configuration
- Target: The entity to teleport. This can be a
Player,Entity, or derived from an event. - Location: The destination. This can be:
- A fixed coordinate.
- A Location Property.
- The map's spawn point.
- Another entity's location.
- Preserve Yaw: If
true, the entity will keep facing the same horizontal direction. - Preserve Pitch: If
true, the entity will keep facing the same vertical direction.
Example
When a player dies, teleport them to a "respawn" location stored in a property.
- Event:
Player Death - Action:
Teleport- Target:
Player - Location: A Location Property named
RespawnPoint.
- Target: