Game Maker

Teleport

Instantly moves an entity to a specific location.

Moves a player or any other entity to a precise location.

Configuration

  • Target: The entity to teleport. This can be a Player, Entity, or derived from an event.
  • Location: The destination. This can be:
    • A fixed coordinate.
    • A Location Property.
    • The map's spawn point.
    • Another entity's location.
  • Preserve Yaw: If true, the entity will keep facing the same horizontal direction.
  • Preserve Pitch: If true, the entity will keep facing the same vertical direction.

Example

When a player dies, teleport them to a "respawn" location stored in a property.

  • Event: Player Death
  • Action: Teleport
    • Target: Player
    • Location: A Location Property named RespawnPoint.