Game Maker

Ride Entity

Forces a player or entity to ride another entity.

This action makes the target entity ride another entity, like placing a player on a horse or making a zombie ride a chicken.

Configuration

  • Target (Rider): The Player or Entity that will be riding.
  • Entity (Vehicle): The Entity that will be ridden.

Use Cases

  • Automatically placing a player on a horse at the start of a race.
  • Creating custom mounted enemies.
  • A cutscene where the player is forced onto a minecart.