Ride Entity
Forces a player or entity to ride another entity.
This action makes the target entity ride another entity, like placing a player on a horse or making a zombie ride a chicken.
Configuration
- Target (Rider): The
PlayerorEntitythat will be riding. - Entity (Vehicle): The
Entitythat will be ridden.
Use Cases
- Automatically placing a player on a horse at the start of a race.
- Creating custom mounted enemies.
- A cutscene where the player is forced onto a minecart.