Game Maker

Player Join Map

Triggers after a player successfully joins and teleports into the map.

This is a global event that triggers for a player as soon as they have fully loaded into the map instance. It is one of the most essential events for setting up a player's initial state.

Note: This is a global event and is not tied to a specific region. You can configure it in the "global" region's event menu.

Action Values

  • Player: The player who joined the map.

Event Configuration

  • This event has no special configuration.

Use Cases

  • Giving players their starting kit or inventory layout.
  • Displaying a welcome message and instructions.
  • Setting the player's scoreboard.
  • Placing the player on a team automatically.

Example: Standard Player Setup

  1. Region: Select the "global" region.
  2. Event: Add a Player Join Map event.
  3. Add Actions:
    • Set Inventory Layout: Give the player your "StarterKit" layout.
    • Change Scoreboard: Set the player's scoreboard to your "MainScoreboard".
    • Send Message: Welcome the Player with &aWelcome to My Awesome Game!.
    • Auto Balance Player: Add the player to the team with the fewest members.