LogicUsing Events
Player Join Map
Triggers after a player successfully joins and teleports into the map.
This is a global event that triggers for a player as soon as they have fully loaded into the map instance. It is one of the most essential events for setting up a player's initial state.
Note: This is a global event and is not tied to a specific region. You can configure it in the "global" region's event menu.
Action Values
Player: The player who joined the map.
Event Configuration
- This event has no special configuration.
Use Cases
- Giving players their starting kit or inventory layout.
- Displaying a welcome message and instructions.
- Setting the player's scoreboard.
- Placing the player on a team automatically.
Example: Standard Player Setup
- Region: Select the "global" region.
- Event: Add a
Player Join Mapevent. - Add Actions:
Set Inventory Layout: Give the player your "StarterKit" layout.Change Scoreboard: Set the player's scoreboard to your "MainScoreboard".Send Message: Welcome thePlayerwith&aWelcome to My Awesome Game!.Auto Balance Player: Add the player to the team with the fewest members.