Game Maker

Player Stand on Block

Triggers continuously while a player is standing on a specific block type.

This event triggers repeatedly as long as a player is standing on a block of a specified material within the region. It's similar to Player Enter Region but is better for continuous effects.

Action Values

  • Player: The player standing on the block.
  • Block: The block they are standing on.

Event Configuration

  • Triggering Materials: A list of block materials that will trigger this event.

Use Cases

  • Creating "conveyor belts" that constantly apply velocity.
  • Healing pads that regenerate health over time.
  • Damage floors (like lava or poison) that hurt players continuously.

Example: A Healing Pad

  1. Region: A region containing your healing pads.
  2. Event: Player Stand on Block.
  3. Configuration: Add EMERALD_BLOCK to the list of Triggering Materials.
  4. Actions:
    • Heal Player: Target the Player, Amount: 1 (half a heart).