Game Maker

Countdown

A property type for a downward-counting timer.

The Countdown property type is a timer that counts down from a set value. When it reaches zero, it stops.

  • Default Value: 0 (stopped)

Common Use Cases

  • A bomb timer in a defusal game mode.
  • A round timer that ends the game when it reaches zero.
  • A cooldown timer for a player's ability.

Operators (in Change Property action)

  • Start: Starts the countdown. It will begin counting down from its current value.
  • Stop: Pauses the countdown at its current time.
  • Reset: Stops the countdown and sets its value to the specified duration. Note that this does not start it; you need a separate Start action.

Checks (in Property Condition)

  • Equals / Greater Than / Less Than: Compares the countdown's remaining time (in milliseconds) to a specified duration. This is useful for creating warnings, like displaying a message when the countdown is less than 10 seconds.