Region
A property type for storing a reference to one of your map's regions.
The Region property type stores a reference to one of the named Regions you have created in your map.
- Default Value:
null
Common Use Cases
- Dynamically changing which region is active in a multi-stage game.
- Storing a team's home base region.
- Randomly selecting a region to spawn a special objective in.
Operators (in Change Property action)
- Set: Sets the property to a specific region chosen from a list of your map's regions.
Checks (in Property Condition)
- Equals: Checks if the stored region is the same as another region.