Game Maker

Region

A property type for storing a reference to one of your map's regions.

The Region property type stores a reference to one of the named Regions you have created in your map.

  • Default Value: null

Common Use Cases

  • Dynamically changing which region is active in a multi-stage game.
  • Storing a team's home base region.
  • Randomly selecting a region to spawn a special objective in.

Operators (in Change Property action)

  • Set: Sets the property to a specific region chosen from a list of your map's regions.

Checks (in Property Condition)

  • Equals: Checks if the stored region is the same as another region.