Function
A property type for storing a reference to one of your map's functions.
The Function property type stores a reference to one of your created Functions. This allows you to dynamically change which function gets called by an action.
- Default Value:
null
Common Use Cases
- A class selection system where a property
SelectedAbilitystores a different function for each class. A single "Use Ability" item can then call whatever function is stored in that property. - Creating a "difficulty" setting where a global property stores either the
EasyModeSetupfunction or theHardModeSetupfunction.
Operators (in Change Property action)
- Set: Sets the property to a specific function chosen from a list of your map's functions.
Checks (in Property Condition)
- Equals: Checks if the stored function is the same as another function.