Game Maker

Material

A property type for storing a specific Minecraft material type.

The Material property type stores a reference to a Minecraft material, such as DIAMOND, OAK_LOG, or STONE_SWORD. It does not store item details like name, amount, or enchantments—only the base type.

  • Default Value: AIR

Common Use Cases

  • Storing a player's block selection for a building game.
  • A quest where a player must find and interact with a specific type of block.
  • Randomly selecting a block type from a list to be used in a Change Block action.

Operators (in Change Property action)

  • Set: Sets the property to a specific material chosen from a menu.

Checks (in Property Condition)

  • Equals: Checks if the stored material is the same as another material.